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26 July 2015 @ 06:56 pm
I fail at regular updates and stuff  
Half a year between entries once again. Shock and awe for anyone who knows me.

Cliff's Notes of life in G-funk Land (and website updates) -

Dynasty Warriors 5 is still my favorite in the series. I wrote this retrospective love letter to celebrate its 10-year anniversary.

Here's another fond look back on Milon's Secret Castle, a childhood favorite game that the internets love to hate. I may suck at most modern games because minimal depth perception and sense of direction and fast twitch aiming skills, but I beat this supposed impossibility when I was ten. It took me four months, but yay?

I went to see Mad Max: Fury Road because my friends were going, and it looked like reasonable fun. I ended up head over heels in love with its insane craft and adrenalin. Fury Road knows exactly what a straightforward action flick should be and blows it out of the water with surprising nuance and restraint - and also happens to be feminist. Review here.

I'm making arts again, woo hoo. I seem to have improved via osmosis of following pro illustrators while my visual brain was in torpor. I'm working on a 4-character piece and taking my time finishing it to the best of my ability, but it is entering the Zeno's Paradox of its final phase.

We entered the current console generation with a PS4. What finally kicked me over the edge? Fallout 4. Of course I had to get the Pip-Boy edition because I can use more crap in my house when it pertains to one of the very few game series that continues to build on its excellence. I must write my comprehensive review of Fallout: New Vegas - which is probably the best game I ever played, bugs notwithstanding - as I get hyped for the November release. I also foresee myself coming down with a convenient multi-day cold at that time - or just scheduling time off because work is awesome like that.

Speaking of work, the tl;dr version is that this year has focused on a career-defining system switchover and deployment, and I have built - and continue to build - some seriously beautiful, modular, and flexible shit in ColdFusion. I'm not terribly fond of the language - just let me at the underlying Java without all the quirks and "helpful" conveniences that don't do what I want half the time. But Coldbox is a wonderful framework, and I love that I had time to learn and apply it. I PUT ON MY ROBE AND WIZARD HAT
Current Mood: cheerfulcheerful
Current Music: Rival Consoles - 1985
quufer on August 1st, 2015 12:23 am (UTC)
Milon's and Castlequest
Thinking of Milon's some more, it reminds me of Castlequest, which I also bruteforced my way through. Six different color keys, and god help you if you waste one by opening the "wrong" door - of which there are many. The game actually came with a map, and even shows you one route to get through the castle (which happens to visit every one of the rooms), but in many cases it doesn't tell you which door(s) to open, and it definitely doesn't tell you how to arrange the items in each room so that you can reach all the required areas. Took me a year of off-and-on playing to finally beat it. I'd play Milon's, except that I'm pretty sure you can't get it on Steam or other PC-based platforms.