I also worked up the nerve to scratch a longstanding hobby itch. A while back, I got into watching commentated video gameplay. It was fun hearing people's reactions, fun seeing how differently they approached open-ended games that I'd already gone through myself, fun reexperiencing said games vicariously in the background as I poked at art or writing. It also seemed fun to do, but I had performance anxiety and no concept of personal style.
Commentary can't be all things to everyone, so you pick a niche and stick with it - minimalism, constant reactive blather, conversation with the game as backdrop, scripted and smoothly presented MST3K-style. I decided on separate game and microphone capture, with a combination of planned points to prattle about and spontaneous reactions to curate afterward. There's some desirable roughness and an overall casual feel, but I can leave out the more pointless brain farts and redo anything that totally fell flat on its face.
Speaking of niches, there isn't much casual YouTube gameplay of Dynasty Warriors 5, and I couldn't find any featuring my favorite characters. So my crash test subjects were as follows:
DW5:XL Destiny Mode - Featuring Roll and her big brother
Cao Ren's story - In which I make stupid references to metal underpants, dramatically recount the siege of Fancheng, and break into a rendition of Stout Hearted Men. This was a trip down nostalgia lane and a collection of the character defining material that made the Rockman an instant favorite with his unique emphasis on humbly waging war with the least harm possible. (Still uploading this. The playlist should be complete tomorrow.)
I surprised myself. Pleasantly. The good stuff to meh ratio was great for a first try, with a nice variety of informative chat and emergent lulz. I kept the vast majority of my rough material as is. I tend to go between Jaunty Teacher and Daria depending on how expository or snide I'm feeling, but it works. I think. I also sorted out my editing process, which is generally enjoyable and efficient. It's nice to relax, not expect perfection, and be happy with your voice instead of flinching at every perceived mistake. I did have some false starts to do over, but such is part of the learning process.
There's plenty of other amusement in DW5 - like Xiahou Yuan's story, which has some funny cut scenes and could also use the comprehensive treatment - but I may not get to that for a while. These comfortably familiar projects were a warm-up to The Big One.
DYNASTY. WARRIORS. 8.
It drops tomorrow. I have it pre-ordered. I'm planning to record and publish my first reactions to each kingdom's story, with all the enormous stages and nifty new characters and interactions that hopefully develop relations I'm dying to see fleshed out. This will also have the upside of preventing me from rushing through the game, as I can only handle so much improv in a day. And uploading, what with our whopping 1 megabit/second bandwidth and the need to share with fndragon and his Minecraft enthusiasm. I'll post the playlists here as they're complete, but you can always camp out on my channel for updates.